Patch Server: Difference between revisions

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These servers provide patch files that are consumed by the patcher and the boot executables.
These servers provide patch files that are consumed by the [[Patcher]] and the [[Boot]] executables.


The Patch server also checks if the hashes of the client files are valid, but the Lobby server does this in addition.
The Patch server also checks if the hashes of the client files are valid, but the Lobby server does this in addition.
Console updating #


The PS3 and PS4 versions of the game used to use the same patch system as the Windows version. That changed in 2018 when Square Enix moved to updating through PSN. Trying to contact the patch servers with PS4 patch requests will return a 404. And of course since the PS3 version is defunct, that also doesn’t work.
For more details on the patching process see [[Patching]].
 
== Console updating ==
 
The PS3 and PS4 versions of the game used to use the same patch system as the Windows version. That changed [https://na.finalfantasyxiv.com/lodestone/news/detail/2b63219b37d83601618341b5a7876d9a6c72a774 in 2018 when Square Enix moved to updating] through PSN. Trying to contact the patch servers with PS4 patch requests will return a 404. And of course since the PS3 version is defunct, that also doesn’t work.
Note
Note

Latest revision as of 03:27, 9 May 2025

These servers provide patch files that are consumed by the Patcher and the Boot executables.

The Patch server also checks if the hashes of the client files are valid, but the Lobby server does this in addition.

For more details on the patching process see Patching.

Console updating

The PS3 and PS4 versions of the game used to use the same patch system as the Windows version. That changed in 2018 when Square Enix moved to updating through PSN. Trying to contact the patch servers with PS4 patch requests will return a 404. And of course since the PS3 version is defunct, that also doesn’t work. Note